Remnant 2: The Dark Horizon DLC | Amalgam

I wanted to show how the Amalgam fights, it's so cool! Props to the rest of the Dev Team to make this guy such a interesting fight.

Boss Variant. Did the Modeling of the head and the extra layer of texturing.

Boss Variant. Did the Modeling of the head and the extra layer of texturing.

Boss Variant. Did all the modeling but the Primary texturing was done by Ben Donley.

Boss Variant. Did all the modeling but the Primary texturing was done by Ben Donley.

Zbrush Model Sculpt

Zbrush Model Sculpt

Zbrush Model Sculpt - Boss Head Variants

Zbrush Model Sculpt - Boss Head Variants

Remnant 2: The Dark Horizon DLC | Amalgam

Sup! Here is a Elite Enemy creature I made for Remnant 2 DLC: The Dark Horizon. I was responsible for creating the High Poly, Low Poly, and Texturing. Come check out the game and DLC, this guy is a crazy fight. The hybrid nature of Organics and Hard Surface was a fun balance to make.
Thanks again for the feedback and help from the awesome Character team.
Concept by Jeffery Talbot: https://www.artstation.com/jefftalbot
Thanks particularly for Brian Poche and Ben Donley for assistance with some retopology and Texturing help:
https://www.artstation.com/balron
https://www.artstation.com/bendonley

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